Abstract.Objective: The problematic use of computer games was included in the DSM-5 and in the ICD-11. Initial research revealed associations between problematic gaming (PG) and quality of life (QoL). However, ...
Internet Use Disorders Among German Adolescents Before and During the COVID-19 PandemicAbstract.Theoretical background: Several studies indicate that the level of adolescents’ time spent online increased sharply during the lockdown ...