Abstract.Background: This study investigates how children and adolescents with autism spectrum disorder (ASD) make use of computer gaming and computer-mediated communication (CMC) in comparison to their nonautistic ...
Media-associated disorders in childhood and adolescence: Evidence paper of the joint addiction commision of the German societies and professional associations of child and adolescent psychiatry and psychotherapy...
Disorders due to substance use or addictive behaviours in the ICD-11Abstract. This paper concerns the revised classification of Substance-Related and Addictive Disorders in the 11th edition of the International ...
Abstract.Objective: The problematic use of computer games was included in the DSM-5 and in the ICD-11. Initial research revealed associations between problematic gaming (PG) and quality of life (QoL). However, ...
Examining the effects of dissonance-based primary prevention of Internet and computer-game addiction on attitudes toward gaming among grade 5 pupils: A pilot studyAbstract.Objective: To date, childhood has hardly ...
Inclusion of gaming disorder as a behavioral addiction in ICD-11Abstract. With the inclusion of the new category “disorders due to addictive behaviors” in ICD-11, it has been officially recognized by the WHO that ...